In our Chivalry 2 Best Weapons Tier List, I will be ranking all of the weapons in the game according to their stats and how useful they are in combat. We will take a number of their stats into account when making our placements, and we will justify all of our decisions.
The goal is to give our readers a ranking of how each weapon works, and which ones are worth investing time into learning. So with that said, let’s begin our article.
- Our article contains a total of 29 entries.
- Each weapon has been ranked according to its moveset, mobility, damage, and range.
- In the highest ranks, you can find the likes of the Greatsword, Two-Handed Spear, Longsword, and Halberd.
- The lower tiers are home to entries like the Javelin, Cudgel, Shovel, and Pickaxe.
We will rank all weapons in a short table below.
|S Rank||A Rank||B Rank||C Rank||D Rank|
|Greatsword||One-Handed Spear||Maul ||Sledgehammer||Cudgel|
|Two-Handed Spear||Bow||Mace||Glaive ||Shovel|
|Longsword||Executioner’s Axe||Battle Axe ||Short Sword||Pickaxe|
|Halberd||War Axe||Nadziak||Hatchet |
|Heavy Mace||Pole Axe||Falchion |
|Dane Axe||Two-Handed Hammer|
Continue reading to learn more about each entry.
The weapons in the S rank of our Chivalry 2 Best Weapons For Each Class article are considered to be the best of the best.
Most believe a greatsword, particularly a Zweihander, and a standard greatsword, to be a great weapon for each Vanguard class. The class excels at reaching the opposing backline and surprising Archers and other players, and the great cutting damage of a greatsword removes these unarmored adversaries more quickly than any other weapon. While doing reduced damage against armored foes, the greatsword is one of the few long-range Vanguard main weapons that provides considerable damage regardless of where a section of each weapon strikes each enemy.
The whole blade inflicts standard damage, and it may be used to thrust, cut, and strike above just like any other weapon. It may not be as quick as a short sword or as powerful as a two-handed hammer, but it has less drawbacks than any other weapon in its class. Its range is just too excellent, and its characteristics like as swing speed and basic damage are at least average, while many Vanguard weapons have huge drawbacks such as sluggish swing speed or poor range.
A Two-Handed Spear is a weapon with a great range accessible to Footman. Keeping larger and more dangerous foes at arm’s length at all times is a crucial advantage for any weapon, given that each class has relatively little health and limited armor. Due to its range and damage output, the spear is a strong alternative for the class.
|Used by||Poleman, Footman|
A common Longsword, which is available in both a bastard sword and normal longsword varieties, is an excellent all-purpose choice for Knights. These have a reasonable range without being too lengthy to bounce off interior walls, and they deliver significant damage as well. The knight’s sword is “not too hot, not too cold, just perfect.”
Additionally, one disadvantage of the longsword is that it does less damage than other Knight weapons, however, it is more dependable in all other respects. Using a Longsword, you may not be able to kill another Knight in two blows, but you may land more blows while they struggle with their heavy weapon. Use this with weapons that deal Blunt Damage, such as a Morningstar, and utilize a Crusader or Guardian subclasses.
Similar Article: Wild Hearts Tier List: All Weapons Ranked 
Halberd is a great and recognizable weapon of the Middle Ages, and was reintroduced for the Footmen in Chivalry 2. It is basically a massive axe with a pointed tip, and the three variations included in the game are the most potent middle-range combat weapons available.
Employ it with a Poleman class for maximum efficiency, and combine thrusting and slashing strikes to confuse your foes with its assault pattern.
The A-rank entries on our Chivalry 2 Best Weapons Tier List 2023 are not perfect, but they are still among the best in the game.
A one-handed spear is a very good weapon for most classes, although Knights have superior choices. For Archers and Footmen, it aids in keeping opponents at arm’s length, but Knights need not be concerned. When used with a shield, a one-handed spear may make a Knight a more effective team tank.
The ultimate best subclass for this One-Handed Spear is a Shield-wielding Guardian. Leaf Spear and Short Spear are the two variants of a One-Handed Spear. Use the weapon with short-ranged Blunt weapons to get access to a variety of melee damage types.
|Used by||Guardian, Man-At-Arms|
Archers would not be Archers without any choice but to use a reliable, standard bow, and Chivalry 2 provides two: a Longbow and a Recurve Bow. Longbow has significantly more range on large maps, although the Recurve bow may be launched slightly quicker. A standard bow falls short of being a fine-ranged main weapon choice for Archers due to its lack of damage.
Archers may anticipate needing at least two to three arrows to kill a player, regardless of the opponent, although a javelin and crossbow can kill foes with a single, well-placed shot. A Longbowman subclass may wield a Bow, as well as build traps and ignite arrows for additional burning damage on strike.
The Executioner’s Axe is a reach-based Knight weapon that, because of its high damage output, outclasses other long-range alternatives. Two overhead swings will eliminate any other player, while a single swing will eliminate Archers. Yet, like a spear and a poleax, its length is a curse, Long weapons are not nearly as effective inside as they are outside.
In Chivalry 2, knights often find themselves encircled by foes or in tight passageways with their companions (depending on the terrain). Swinging an Executioner’s Axe inside will likely cause it to strike a wall or, worse, injure a teammate. Outside, though, it is a formidable force. Choose an Officer subclass to aid your squad, and equip a Sword for Slashing Damage.
|Used by||Devastator, Crusader|
In Chivalry 2, War Axe is a fine One-Handed weapon available to Knights. It has a great damage output, may be combined with a shield that improves protection, and allows each Knight to smash through opposing players with its rapid swing speed. Appearing as either the Berserker’s Axe or a Flying Axe, it is a formidable weapon for close combat.
Even though it is a fine choice for each Knight’s One-Handed weapon, it is not a great weapon overall. Unless you’re genuinely committed to taking damage as a Tank, a Heavy Mace, Battle Axe, and Two-Handed Hammer are far more powerful choices. Guardian is a great subclass to use with a War Axe due to their shield, which works well with practically any secondary weapon.
Heavy Mace, which is also known as a Heavy Flanged Mace and a Grand Mace, is a Two-Handed medieval club. It swings slowly, yet when it impacts, it easily shatters armor and dismembers flesh. It combines well with a Sword for Slashing damage, in case you face an unarmored adversary, although it provides enough damage to one-shot the majority of weak enemies.
Unlike other two-handed close-range weapons, a heavy mace leaves each Knight vulnerable from all directions during its ponderous swinging motion. Keep a close watch on Footmen and Vanguards in particular, since they may surprise Knights with their sluggish swings. Combine with a Crusader for Oil Pots that are useful at range.
In Chivalry 2, the Polehammer is a long-ranged blunt weapon that is accessible to each Footman. Whether used as the Double-Sided Hammer or Lucerns, the weapon has a great range and damage outputs of any major weapon used by Footmen. Nevertheless, it has a significant downside. It does heavy damage and can reach far foes, but it swings slowly compared to other long-range weapons.
It takes a long time to execute two overhead strikes with this Polehammer, despite the fact that they can kill almost anybody. If each foe can switch to a rapid side weapon or stop the strike, a Footman will be vulnerable for a second. Utilize the Polehammer with the Poleman subclass, which is designed for long-range weaponry.
The Dane axe is accessible to a Vanguard in Chivalry 2, and despite being a one-handed weapon, it has excellent range and damage. The Battle Axe strikes harder and a Hatchet swings quicker, but the Dane Axe is difficult to surpass in terms of total efficacy.
Due to its enormous damage output, the crossbow is a fine-ranged weapon in Chivalry 2 and a great weapon for Archers. Archers seldom engage in close combat, and the crossbow is most effective when used from a great distance from the intended target. The primary disadvantage of the crossbow is its high reload time. Crossbow users must prepare to reload for around two seconds after each shot, but bow users may fire many rounds within a few seconds.
It is a powerful ranged weapon but leaves an Archer vulnerable to melee attacks. Fire and reload the weapon only if you are certain that you will not be interrupted. Yet, a well-aimed crossbow bolt at close range may kill all but a powerful opponent if you can anticipate their approach and complete a reload before they arrive. Crossbowman subclass makes use of either a standard Crossbow or a Recurve Crossbow. The subclass has the ability to erect shields and healing banners, mitigating the disadvantage of slow reload times.
Weapons in the current rank of the Chivalry 2 Best Weapons Vanguard are considered to be absolutely average.
Vanguard has an edge with massive single strikes, even if they need a second to cool down, and maul allows each Vanguard to often dispatch an opponent with a leaping blow.
Available with or without Spikes, the maul has a high probability to smash every enemy’s head when directed there, and the massive face of this hammer ensures that you’ll strike blows consistently above the neck.
The mace is one of the weaker of these alternatives due to its very limited range. Archers often perish swiftly in a close battle, but maces give them a much higher change of survival.
A weak character may keep adversaries at a distance. Archers excel in long-range combat, but if you can’t dispatch an opponent before they get close, it’s advisable to use a longer weapon. Flanged Mace and Blunt Mace are two varieties of mace that may be utilized, and they fit best with a Skirmisher subclass, which is more focused on close combat.
|Used by||Guardian, Man-At-Arms, Officer, Skirmisher|
Battle Axe is a Two-Handed axe with a medium range, about on par with a Heavy Mace. But, it is elevated due to its quicker swinging motion, which, in the correct hands, causes it to deliver much more damage overall. It is more effective against undefended foes, such as Vanguards and Footmen, but each Knight’s lack of a shield makes him vulnerable against Archers.
If a Knight is able to close each gap to an archer, Battle-Axe may kill them with a single, clean blow. Available as either a Double Axe or a Bowtie Axe, a Battle Axe is most effective when wielded by an Officer and combined with a Sword for access to Slashing damage, however, you will seldom need to switch your main weapon.
In Chivalry 2, the Nadziak is a great weapon for Knights since it allows each player to maximize their powers. It forces every player into close battle, swings quicker than one would think, and has a high likelihood of immediate head-crushing deaths. The hammer’s head is enormous, and a big hitbox makes it simple to aim over each enemy’s neckline for near-certain head explosions. All of these factors make it possibly an effective knight weapon in Chivalry 2. Couple a Two-Handed hammer with a Crusader class for an Oil Pot, which is beneficial in group and ranged combat, and uses a Sword for access to Slashing damage – but let’s face it, you won’t be putting it away after your first skull smash.
Pole Axe is a long, two-handed axe with a blade situated at the very end of its handle. If it hits, a few overhead strokes from the weapon will kill any opponent. Pole Axe, however, is not ideal for close combat. Damage is lowered when using weapons other than an axe head.
It’s perhaps better suited for a Vanguard class than each Knight, as they need to keep enemies at a greater distance due to their low Health, and it can be used very effectively in conjunction with a Vanguard’s Charge ability. Nevertheless, a Crusader subclass is best suited for a Pole Axe and should be combined with a Sword in order to have access to Slashing damage.
Consider Reading: New World Weapon Tier List: All Types Ranked
A two-handed hammer is a very potent weapon, capable of killing Archers, Footmen, and other Vanguards with low maximum hit points with a single, massive stroke. In contrast to the greatsword, a disadvantage of this two-handed hammer is that each player must be careful not to strike their opponent with a long hilt.
Along with Glaive and an executioner’s axe, striking foes with any portion of the Hammer other than its face does little damage.
|Used by||Raider, Crusader|
The Throwing axe is considered the poorest of the four basic ranged weapons accessible to Archers. It is used in Francisca and Hurlbat designs that deliver Blunt damage. While it does great damage to the major ranged weapons, its very low ammunition reserves and the difficulty of targeting shots make it a considerably inferior alternative to the others.
If you intend to play an Archer in close combat often, throwing axes are just somewhat worse than javelins, however, close-combat Archers typically prefer javelins. Skirmisher is a great subclass for a Throwing Axe, since it provides more possibilities for thrown weapons, although it is still not as reliable as a traditional bow and arrow.
|Used by||Skirmisher, Crusader|
It is a short mace topped with a spiky spherical. The Morning Star, like other weapons at the bottom of the A rank, is ineffective owing to its small range. It is even shorter than a pickaxe.
But it can incapacitate foes with a strike to the head, albeit the Footman must be rather near to do it successfully. The Men at Arms subclass is the least harmed by each weapon’s short reach, hence it is ideal for them.
|Used by||Crusader, Man-At-Arms|
The C rank of the Chivalry 2 Best Weapons Tier List is the first category that contains weapons that are actually considered bad in any sense.
In Chivalry 2, Sledgehammer is a great close-quarters weapon accessible to Footmen. Massive damage makes it effective against both armored and unarmored adversaries. It has a wider range than a Morning Star. Blunt damage is often less effective against opponents lacking strong armor. The weapon’s damage output is so extreme that it can one-shot all but the most well-protected foes.
Obviously, a disadvantage of this sledgehammer is its limited range. Footmen who want to utilize the weapon should anticipate being in the midst of large battles on a consistent basis; thus, keep an eye out for comrades who may wish to join forces.
The Glaive is most effective when used at maximum range, since a sharpened portion of the glaive causes far more damage than the hilt or base of the blade. Due to the size of the glaive, eachFootman will have to dance around conflict rather than charge headlong into a fight.
It’s much too simple to inadvertently murder an unsuspecting partner, and you’ll have more success hitting powerful blows from a short distance. Glaive is best utilized by a Men at Arms or a Poleman, and although it is one of the better alternatives for Footmen in general, a Halberd and the One-Handed Spear are superior in terms of damage and speed.
|Used by||Raider, Poleman|
In Chivalry 2, the short sword is a melee weapon available to Archers. It has a larger reach than either a mace or a falchion, and it does a considerable amount of damage. It’s not the most spectacular weapon in the game, but it’s rather suitable for the class with a least an emphasis on melee combat.
It is a default melee option for most traditional Archers whose main weapon is a bow or crossbow. may not provide the greatest damage out of all the melee choices, but it is quite dependable. It may be fashioned as either a Carolingian or Katzbalger shortsword, and it functions well with Longbowman and Crossbowman classes.
|Used by||Ambusher, Crossbowman, Longbowman, Guardian, Man-At-Arms, Poleman|
It can be wielded exceedingly swiftly, quicker than nearly any other weapon, allowing it to rip through foes before they can strike back. Avoid jumping attacks with a hatchet, unless to initiate battle. Instead, concentrate on swinging often and connecting your blows. The hatchet comes in two varieties, a Hunting Hatchet and a Utility Hatchet, and is most effective in the hands of an Ambusher wielding a throwing axe. The hatchet and throwing axe are not fine weapons in Chivalry 2, but when combined, they may provide a devastating combination for players that can connect strikes.
|Used by||Ambusher, Longbowman, Poleman, Guardian|
Falchion is another short-range weapon, but its superior strike speed makes it superior to a mace. A falchion resembles a small, dagger-like blade from the Medieval Ages, which Archers may wield fast and wildly at adjacent foes. Similarly to the mace, this melee weapon’s biggest weakness is its range.
Effectively using a falchion requires each Archer to enter the combat, which is never as effective as doing damage from a distance. It comes in two variants, a standard Falchion and a Cleaver Falchion, and is best partnered with the Skirmisher class, since it is most suited for an Archer who wants to battle in close quarters.
|Used by||Crusader, Man-At-Arms, Skirmisher|
The javelin is regarded as a great mix of melee and ranged weapons for Archers. Javelins may be hurled with pinpoint accuracy at foes, and although they do significant damage as projectiles, they can also be used as spear-like melee weapons. Additionally, an important thing for a weak Archer is to keep adversaries as far away as possible.
Javelin has a great reach of any melee weapon each Archer may use, and it is twice as effective against fleeing foes. It can assume the Javelin and Pilum forms and is beneficial to all Archer subclasses due to its vast range and unpredictable maneuvers.
D-rank weapons should only be used when you have no other options available to you.
In Chivalry 2, a cudgel is a somewhat close-range melee weapon accessible to Vanguards. Vanguard flourishes when they can leap into combat, deliver significant damage, then reposition themselves for another jumping assault.
A tiny hitbox and limited health of Vanguard make it a poor option in most circumstances. It is available in three variants with slight distinctions: a Holy Water Sprinkler, a Spiked Club, and a War Club. Devastator is the best Vanguard class for using a club, while there are far more powerful choices that deal the same amount of Blunt damage
|Used by||Ambusher, Crossbowman, Longboxman, Poleman, Officer|
A standard variant is superior for blunt assaults, while its pointed version is superior for jabbing and penetrating blows. Due to its poor damage and lack of reach, the shovel is one of the worst weapons a Footman may use.
If you insist on utilizing this shovel, consider choosing the Man At Arms subclass, whose better dodging helps mitigate the weapon’s unwieldiness.
Pickaxe is a respectable melee weapon for Footmen due to its strong damage output and effectiveness against armored foes. The limitation of the range is compensated for by the pickaxe’s power. After you’ve mastered the art of smart movement, though, it’s a solid main option.
It is not a good weapon for Footmen who are new to close combat, since it needs fast movements and responses. It may be used in its standard Pickaxe form or as a Mattock and is useful for all subclasses save a Poleman, who has access to longer-ranged weaponry.
Patch Notes Version 2.7.0
Here are the patch notes from Update 2.7.0 of Chivalry 2.
- Fixed an issue where offhand items could not be equipped after switching weapons
- Fixed an issue where sprint attack would not do damage during Footman’s sprint charge
- Fixed an issue where the special attack’s second hit would be unblockable after blocking the first hit
- Fixed an issue where the weapon tracers were less accurate during a few attacks
- Increased slash attack damage values by 5
- Slash: 40 → 45
- Heavy Slash: 55 → 60
So this was our Chivalry 2 Best Weapons Tier List, where we ranked each and every weapon in the game based on their various different attributes. Many of these weapons share a number of their traits, but we did our best to rank them according to how useful we think they are.
If you disagree with any of our placements, please fell free to let us know your thoughts in the comments section below. We always value the input of our readers and use it to improve our articles.