Forza Horizon 5, the fifth installment in the all-popular Horizon series, aims to revisit the essence of the series that made the very first installment so popular amongst fans. Set in the scenic and breathtaking landscape of Mexico, the game introduces a barrage of car customizations and expands on the already monumental Horizon experience by increasing its online presence.
Early Success For The New Game
The success of the newest iteration was apparent from the get-go. A staggering 4.5-plus million people had played the game in under 24 hours since its launch in November. Those figures certainly call for bragging rights. By the end of December 2021, a mere month since its release, the game had averaged over 10 million copies in sales.
The Crux of The Read
The 5th installment in the Horizon series saw Forza visit the highly requested location of Mexico.
Success continued after launch, averaging mindblowing figures in sales.
The leak suggests DLSS 3 support is incoming for Horizon 5.
DLSS 3- A big step forward but can easily become a costly risk.
DLSS 3 Support Leaked By Nvidia
A leak spotted by TopTierList, thanks in large to Resetera member Theorry, looks to have captured a Twitter conversation outlining the high possibility of Forza Horizon 5 supporting DLSS 3.
The charts outline benchmarks for the recently released Nvidia RTX 4000 series of graphics cards. The charts, from Nvidia directly, were meant to showcase the flagship GPU’s framerates running certain games with DLSS 3 off versus on at 8k resolution.
An Insight Into DLSS
Despite not having support, it appears that Forza Horizon 5 was benchmarked on the GPU while running the DLSS 3 technology. An exciting prospect for gamers, certainly! For those unaware, DLSS is the technology that, when enabled, offers framerates you would find at lower resolutions while running the same native high definition resolution of the display.
Really nice catch from @hoytehablode (give them a follow please) – It looks like Forza Horizon 5 on PC is getting DLSS (3 too?). That makes sense as they added TAA to the PC version and adding DLSS to a game with TAA is a logical thing to do. https://t.co/Mnwq5iMHJW
Further expanding on the leak, a popular content creator for a PC hardware website along with a ray tracing junkie, Nvidia territory, added to the prospect of DLSS coming to the game.
The Pros and Cons Of DLSS
The decision seems wise and only adds to the intent to continue the development of the game. DLSS would enable players to run higher framerates without having to sacrifice the visual aspect via lowering the resolution. It would also enable a wider range of mid-range GPU support. This would in turn make the game a lot more accessible.
However, the execution of DLSS onto something as fast-paced as the Forza franchise is a task in itself. One that can easily go wrong. An example can be the DLSS on F1 2021 with players experiencing ghosting as a result of the rendering trying to process fast-moving pictures and framerate optimization all at once. A similar dilemma awaits Forza and ghosting can be a big deal breaker.
Hopes are high that the team over at Microsoft are able to implement DLSS into the game as soon as possible and in a way that does not cause any of the hiccups indictive with an unoptimized title. Are you excited for DLSS 3 on Horizon 5? Will you be using it? Let us know down below!