If we talk about some epic games from the early 2000s, many would agree Tom Clancy’s Splinter Cell is one of them. It is a series of stealth action-adventure games and was first released in 2002. While there was some buggy gameplay, it did many things right, including the fantastic stealth elements and smart-level design.
It is, however, a fact that an old game can only do so much due to technological advances. Luckily for fans, Ubisoft announced Splinter Cell Remake in the December of 2021, along with a great video with the developers from the original game for some insight.
About Splinter Cell Remake
The game is being rebuilt on the Snowdrop Engine, which is also notable for doing The Division and is also being used for Avatar: Frontiers of Pandora, another highly anticipated game. It aims to give the game the latest visuals and new-generational gameplay, along with dynamic lighting and shadows that the game has been known for.
The game’s story revolves around Sam Fisher, the main protagonist and a black ops agent for Third Echelon, the secret arm of the US National Security Agency. But it’s not going to be all according to the original games. According to Ubisoft’s Scriptwriter job ad, they seem to have planned something interesting.
The Splinter Cell Remake will be more directed toward a modern-day audience.
Although it is unclear how exactly, this can be a significant change and something that can create a lot of room for messing up.
Using the first Splinter Cell game as our foundation we are rewriting and updating the story for a modern-day audience. We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable. As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans.
It is not exactly a surprising initiative, as many games do that to appeal to the newer generation, as that is often the point of a remake. But if they are to make a lot of changes for the sake of it, it might create more opportunities for them to mess it up.
If you did not know, there has been an ongoing rumor confirmed by many journalists that the game was greenlit to win back the fans that were frustrated by their recent efforts at reviving the franchise in the mobile and virtual-reality spaces.
Therefore, this move is definitely bold and perhaps very risky, as it can add oil to the fire they were trying to extinguish. We can also get some insight from the bits of work they mentioned that will fall under a scriptwriter’s job.
Writing compelling dialogue for in-game mission VO and Cinematic scenes
Writing both scripted and systemic dialogue, including barks and NPC conversation
Developing character arcs and story beats through dialogue and other narrative elements
Revising and editing dialogue based on director/lead feedback to ensure quality and consistency
Participate in narrative reviews and provide feedback and suggestions
Collaborating with relevant internal teams, such as narrative design, audio, animation, level design, and AI, to maintain and ensure narrative continuity and logic
Using in-house systems to implement dialogue into the game engine
These are their own words, so if you expect the changes, these are the areas to look out for. Other than that, we can only wait for the game to release to highlight the differences. Then we can decide whether this is a good move by Ubisoft or a lousy attempt at attracting a newer audience, disregarding the loyal fans.
Ubisoft posted a scriptwriter job ad, and it mentioned how the game would be more appealing to a modern-day audience. It raises concerns about whether the game will come out good or be a bad remake. In the meantime, what do you think they can do to make it modern and keep the integrity of the original? Let us know your thoughts below, and we will get back to you!