Gotham Knights is the newest addition to the line-up of superhero-centric games. It focuses on being a role-playing game developed by the capable minds at WB Games. An open-world thriller, take charge of Gotham’s varying districts in solo or co-op fashion by seizing criminal activity along the way.
A Breath Of Fresh Air
The game aims to capture a world devoid of the presence of Batman, the once-cardinal superhero.
The thought of taking charge of Gotham under the new character roster has been enticing fans until launch. The squad, in the form of Batgirl, Nightwing, Redhood, and Robin, aims to protect Gotham with the ever-increasing crime rate and underground factions.
Gotham Knights look to diverge itself from the world of Batman.
30 fps cap discourages fans before the launch date.
The consensus of the game seems to be positive.
A contemporary example of a good video game comeback.
Pre-Launch Problems, Post-Launch Remarks
The decision to cap Gotham Knights, a next-gen exclusive title, at 30 FPS led many fans to be disappointed. Additional salt in the wounds came from leaked gameplay which provided a grim outlook on the game’s combat system.
Despite early criticism as a result of the game being capped at 30 fps, news that we covered at TopTierList before anyone else, it seems that the supposed setback has not hindered the game’s progress. The community is awash with critiques, yes. However, it is also inclusive of a large amount of praise.
The above review by youtube JorRaptor perhaps best summarizes the overall situation of the game. It provides a fair and objective verdict on the highly anticipated game. This reviewer is also not the only one who has felt the game was worth it.
Only thing that really is a problem with Gotham knights imo is when the framerate decides to take a shit and the batcycle is slow, you would get places faster using the characters movements
The game is pretty fun once you get into the gear system and elemental weapons are cool
It did not take long for the spree of positive feedback to hit social media. Reviews like the one above portray much more details about the state of the game than the pre-launch reviews, which were mostly critical without realizing that patches and improvements are a common practice.
okay i can see the appeal of multiplayer. someone joined my gotham knights game for a bit and i genuinely enjoyed it. who am i????
One such user commented on the game’s multiplayer aspect, calling it enjoyable. That only compounds the good news regarding the game’s ascent in popularity, considering that Gotham Knights also focuses heavily on the cooperative side of gameplay.
It further adds to the idea that not everyone should base their opinions on pre-launch reviews. A thread on Neogaf is filled with mostly average or slightly below-average reviews regarding the game. Fast forward to its launch, and it seems that users first hand are finding the diverse gameplay, the intuitive NPC, and the overall experience rather enjoyable.
A Case Of Resurgence
Many of the difficulties in the pathway of Gotham Knights are down to further polishing and day-one patches. The decision to act, as a community, in a manner that makes one feel like the game will be dead-on-arrival is overly critical from the gaming space.
The industry is not unknown to comebacks.
Each day of this week Night City has been visited by 1 million players, both new and returning. We wanted to use this opportunity to thank you for being with us and playing the game. Thanks, Chooms! 💛 pic.twitter.com/zqggblztF8
The case of cyberpunk makes a strong point for itself. A game riddled with a plethora of bugs surrounding an incomplete-feeling storyline, the push by the developers since day one to roll out patches and offer something new on the table appears to be paying off. The game is now very well on its way to being one of the most-played games of 2022, even beating out Elden Ring at one point.
A Worthy Shock?
Should this come as a surprise, though? Often one gets lost in the numbers, that are, the reviews dished out by websites and game reviewers before launch, and base their decision far too much on someone else’s opinion. Hands-on experience is crucial for understanding if a title seems appealing to you.
The prospect of discounting the chances of a game being brilliant just a few days before launch is that approach as short-sighted and misinformed. It is ready to follow the herd mentality and bash a particular upcoming release because of certain news regarding the game floating around. It is especially detrimental to a game belonging to a genre such as Gotham Knights.
It is safe to say that Gotham Knights has had to endure its fair criticism. Warranted or not is an entirely different discussion, but the general premise across the board should be to not jump to conclusions and give upcoming releases a chance.
It is good to see that the game has received a not-terrible reception, and we pray for continued support from the developers. How are you enjoying the game so far? Do you think the issues before the launch were blown out of proportion? Let us know down below.